Fyodor, Planeta’s turnover has passed 2 billion and keeps growing.
Yes, we’re now approaching two and a half. More than 10,000 projects have been completed in 13 years.
Are there no competitors left?
There are niche players in our business, and that’s great, but there are no competitors in our format in the country — and probably not in the world either. We are ahead of our time. For example, back in 2013 we launched a store of products created through crowdfunding. A similar store appeared on IndieGogo, the world’s second-largest crowdfunding platform, only in 2017. It didn’t survive the pandemic, while we used that time to develop partnerships with marketplaces and grew significantly.
Planeta has outgrown the format of a simple crowdfunding platform — is it now a whole planetary system of three planets?
We call it an ecosystem: several tools united under one “umbrella” brand, Planeta.ru. Besides the traditional crowdfunding platform everyone knows, it includes Orbita.fans, a system of subscription donations. We don’t actively advertise it yet; it spreads by word of mouth. The projects launched there revolve around a star.
Is the star you?
The star is the project’s creator, who monetizes their fan base with us. Fans are usually “spread” across different platforms; with us a creator sets up their own ID and brings their whole audience to it, including from other platforms.
A project usually lasts up to six months, or even less. When it runs its course, where do the star’s fans go?
They don’t go anywhere; they stay on our platform in “standby mode”. You can keep them engaged with news and updates — for example, reports from a rock band’s tour. When a new project appears, they’ll be ready for it; they won’t have cooled off. The creator then works with the same audience or grows a new one. Say the idea for a book comes up — they can publish chapters from it. And there’s no need to create a new ID.
Is there a third element of the ecosystem?
Yes, we have Atmosfera.store, a store of unique goods — the place where products are sold from idea to shelf, gathered as lots. These might be books and vinyl records, for example. We handle the logistics ourselves, which makes things much easier for the creator. Storage at our warehouse also has to be built into the price so that the “math” works. All this requires professional work from the creator: knowledge of marketing, management and PR.
If it’s a “creative unit” rather than a sales professional, where would they get that knowledge?
That’s what our Crowdfunding School is for — it distills the experience of our producers, who work with major and/or promising creators. We decided to help creators prepare. We started by explaining what crowdfunding is, and then added to our courses the questions our own creators asked us while running their projects. In addition, most “stars” have their own dedicated managers for crowdfunding projects. Of course, not every creator has that option.
If one person decides to support a favorite creator on your platform, and another to buy a specific lot, how ethical is that choice, including for the creator? One simply donates money, the other buys a product?
People choose for themselves how to support a particular project or creator. When, say, DDT releases another album, neither donations nor purchases of unique lots can cover all the production costs anyway. We give fans the freedom to choose, and that is the value of the platform.
DDT is one of your champions; on average they raise 30–40 million per project.
Since there has been more than one project, they’ve raised over 100 million in total. As for music, performers on our platform gained the ability to release an album without involving any label, which made some people very unhappy with us. In effect, the musicians kept all the rights, and we connected the creator with the consumer directly. The fan decided how much the musicians earned, and not everyone liked that.